Protean
is a versatile discipline. It provides decent stealth, solid combat options including aggravated damage, and even a bit of intercept.
Earth Meld
played in 308 decks,
typically 2-11 copies
It is considered the best « combat ends » card of the game. It comes at no cost at inferior , plus gives an unlock option at superior , still at no cost.
Form of Mist
played in 302 decks,
typically 2-6 copies
An excellent combination of « combat ends » and stealth, one of the most versatile tool of .
Form of the Bat
played in 240 decks,
typically 2-5 copies
Providing either stealth or intercept depending on the need, one does not get much more versatile than this. A must-have in any module.
Earth Control
played in 216 decks,
typically 2-6 copies
2 stealth at superior is a strong stealth modifier, totally worth 1 blood. Combined with Form of Mist and Form of the Bat, this is almost as stealthy as .
Claws of the Dead
played in 80 decks,
typically 1-4 copies
Aggravated damage is a serious threat. Used after strikes have been chosen, so never wasted against a dodge or combat ends. The potential maneuver is nice. Wolf Claws is similar, and Anarchs have Donnybrook and Tzimisce Sculpt the Flesh as cheaper, weaker to defenses, options.
Rapid Change
played in 62 decks,
typically 1-4 copies
Another stealth and « combat ends » combination. The cost of 1 blood is a bit pricey, but it completes the stealth arsenal of along Form of Mist, Earth Control, and Form of the Bat.
Homunculus
played in 50 decks,
typically 1-3 copies
A powerful tool, especially when combined with the cards that allow to act during other players turn: Madness Network and Enkil Cog.
Flesh of Marble
played in 33 decks,
typically 2-7 copies
A good damage prevention card, it can handle heavy damage-dealing modules, even those using additional strikes, with a single card.