r Presence

r is a versatile discipline. It provides a strong bleed, a defensive combat module with Strike: combat ends and good modifiers for votes.

Majesty

Majesty
played in 195 decks, typically 3-8 copies

The most played combat ends of r, the unlock effect as superior R is an excellent asset and augments A&B, both offensively and defensively.

Entrancement

Entrancement
played in 181 decks, typically 1-3 copies

A versatile action. Included for its dreadful superior R effect that can steal a powerful ally, its simple bleed action at inferior r makes it far more flexible than d Far Mastery.

Voter Captivation

Voter Captivation
played in 140 decks, typically 2-7 copies

A powerful bloat for vote oriented decks. With enough votes on the table, it can replenish a vampire easily and make it ready for another Minion Tap and constitutes a formidable defense.

Perfect Paragon

Perfect Paragon
played in 99 decks, typically 2-5 copies

A versatile tool for big capacity vote decks: more votes or a good modifier to help get an action through.

Aire of Elation

Aire of Elation
played in 72 decks, typically 2-6 copies

The best bleed modifier of r, it is inferior to d Conditioning, except for Toreador t. Still, such a strong bleed modifier is worth it for decks with no access to d.

Enchant Kindred

Enchant Kindred
played in 68 decks, typically 2-8 copies

A weaker version of the popular d Govern the Unaligned, it has the same advantages: a good accelerator in the beginning to get more vampires out cheaply, a nice bleed action later on.

Revelation of the Serpent

Revelation of the Serpent
played in 67 decks, typically 2-12 copies

Often paired with Enchanting Gaze and, of course, The Platinum Protocol for Anarchs, it's a Ministry r favorite on par with Bonding. Any RJ deck can easily include a few of those.

Enchanting Gaze

Enchanting Gaze
played in 65 decks, typically 2-6 copies

A great stealth tool, especially when combined with The Platinum Protocol to put some corruption counters down in the first place. It is, of course, a favorite for Ministry r, but some other stars field it too, like The unnamed, Viktor, The Night General or Adana de Sforza.

Bewitching Oration

Bewitching Oration
played in 54 decks, typically 2-4 copies

One of the best vote modifier of the game with 4 votes at no cost at superior R.

Awe

Awe
played in 53 decks, typically 1-5 copies

A bit more expensive than Bewitching Oration, it gives a better guarantee to be able to get a vote through and its cost can be mitigated if paired with Voter Captivation.

Heart of the City

Heart of the City
played in 35 decks, typically 1-2 copies

A solid permanent bleed enhancer. The cost is reasonable, lower than the comparable Pulse of the Canaille.

Force of Personality

Force of Personality
played in 33 decks, typically 1-5 copies

An interesting strike: combat ends because it can be cycled easily if not needed, and also help some actions to go through occasionally.