E Baali

Baali and their unique discipline y provide good clan cards. Their vampires are all Infernal, and 1 pool per turn is a high cost, but some of them, combined with the clan cards, have abilities matching this cost. There are multiple archetypes used by the Baali clan:

The unnamed

The unnamed
played in 40 decks, typically 4-12 copies

A 10-capacity powerhouse and the backbone of the The unnamed archetype: superior O for stealthed bleeds that pay 2 pool back, an aggravated strike, and CRJ to dominate combat.

Arishat

Arishat
played in 26 decks, typically 1-5 copies

An excellent ability for politics, defensively or offensively. Depending on the opposition, she can offer a swing from 1 to 4 votes reliably. Star of the Infernal Barons archetype.

The Horde

The Horde
played in 20 decks, typically 3-5 copies

An excellent sidekick - its ability can be used to boost older vampires bleed easily, even from torpor.

Cybele

Cybele
played in 17 decks, typically 3-5 copies

Another star of the Baali clan, her ability led to Master-focused decks like Girls Will Find Inner Circle, now in decline since the 2024 nerf to Ashur Tablets.

Giotto Verducci

Giotto Verducci
played in 14 decks, typically 4-5 copies

Another Baali E star, particularly appreciated for his relatively low capacity and ability to cycle cards fast. Perfect in combo decks of all sorts.

Nergal

Nergal
played in 14 decks, typically 1-10 copies

Six superior disciplines, a built-in +2 bleed and a once-a-turn cost reduction make him a one-man toolbox — the star of the Nergal Beast archetype.

Unleash Hell's Fury

Unleash Hell's Fury
played in 91 decks, typically 2-4 copies

The most played y card. The pool cost is steep, but it is a dreadful defence. It can be used to deter bleeds or protect vampires against aggressive actions. The threat of torpor without even a combat is hard to get around.

I am Legion

I am Legion
played in 42 decks, typically 2-4 copies

An excellent card against A bounces Telepathic Misdirection and My Enemy's Enemy, it does not jam the hand as it can be used at superior OY to just gain a pool for a blood (the card text states "and/or").

Veneficti

Veneficti
played in 39 decks, typically 1 copy

The best ally of the clan, Veneficti has a 2 points bleed combined with stealth, all for the cheap cost of 1 pool. Hard to resist: it is the kind of awesome cards one is paying the Infernal penalty for.

Sense the Sin

Sense the Sin
played in 36 decks, typically 1-5 copies

A very versatile card, it can be used for intercept or additional bleed, depending on the situation. Always useful, at no cost, even with no corruption counter around.

Contagion

Contagion
played in 35 decks, typically 1 copy

A decent pool damage provider, although often played as a single copy in Baali decks. It is a way to bring the pool cost around the table closer to the one one has to pay to unlock Infernal vampires, and is more useful in slow-paced decks.

Infernal Servitor

Infernal Servitor
played in 24 decks, typically 1-5 copies

An excellent ally: although he does not stay in play, his bleed power is huge and can make for a very nice lunge.