Dominate
is the most played discipline of the game. It provides an excellent bleed module, good bloat and the best bounce in the game. More than a third of winning decks use this discipline.
Deflection
played in 425 decks,
typically 3-8 copies
It is the best bounce of the game. At superior , it can be chained multiple times by the same vampire, an incredibly effective defence against even the most severe bleed constructs.
Govern the Unaligned
played in 305 decks,
typically 4-14 copies
An incredibly versatile tool, it helps getting more vampires out for cheap in the beginning of the game, and provides an excruciating bleed later on.
Conditioning
played in 261 decks,
typically 1-6 copies
It is the best bleed modifier of the game, and can be associated with Govern the Unaligned for a 6-pool bleed. The ability to use this modifier only after blocks have been declined makes it superior to bleed actions. The 1 blood cost is a bargain.
Foreshadowing Destruction
played in 140 decks,
typically 1-3 copies
An excellent lunge device, it has the same pool damage as a Conditioning at no cost, provided the prey is low enough in pool. Having both modifiers in hand can also be a good way to get around a Direct Intervention, as the modifier countered this way cannot be played again during the same action, but the other can.
Bonding
played in 112 decks,
typically 2-5 copies
Clearly it does not have the same impact as Conditioning in terms of pool damage, but the +1 stealth is invaluable for decks with poor stealth support.
Seduction
played in 104 decks,
typically 1-6 copies
An excellent block denial modifier. Well targeted, it can be enough to get a bleed through unopposed. Combined with another block denial modifier, it allows for a pure block denial module that can be used to get actions through without even bothering to use stealth.
Murmur of the False Will
played in 77 decks,
typically 1-4 copies
Another high capacity vampire tool, this one is all about adaptability: additional bounces just in case, but not jamming one's hand if one's predator is not bleeding. A nice complement to Deflection.
Obedience
played in 71 decks,
typically 2-8 copies
A strong defensive tool for high capacity vampires, it even escapes all combat modules.