k Tzimisce
The V5 Tzimisce are now Anarch and have as clan disciplines. They allow for efficient bleed decks, like the Living Museum, and can also work with Gangrels p for Baron builds like in Animals.
Legacy Tzimisce have their own page, Tzimisce (Legacy).
Ángel Guerrero
played in 92 decks,
typically 1-3 copies
All clan disciplines and a Baron title, well worth the cost.
Branimira
played in 84 decks,
typically 1-2 copies
Cheapest Baron of the clan, his disciplines are not the best, but his ability is useful.
Adrino Manauara
played in 77 decks,
typically 1-3 copies
He's on the expensive side, but his press works well with Carrion Crows.
Marialena
played in 50 decks,
typically 1-2 copies
A troublesome drawback that makes Form of Mist a costly option for her. But with for only 5, she is still worth it.
Neserian
played in 32 decks,
typically 1-2 copies
A group 6 Anarch with superior , at home in location-heavy bleed builds where his penalty disappears and he even picks up a vote.
Living Manse
played in 38 decks,
typically 2-7 copies
A strong permanent bleed enhancer, especially interesting in conjunction with The British Museum, London.
One With the Land
played in 30 decks,
typically 2-7 copies
A solid intercept device, the superior unlock effect is interesting to stop Form of Mist.
War Ghoul
played in 16 decks,
typically 1-6 copies
A brutal ally, that can even be recruited through Piper to avoid blocks. A sacrifice is required, but it is well worth the hassle.
The Vozhd of Sofia
played in 11 decks,
typically 1-2 copies
A sacrificial rusher in the vein of War Ghoul, it strikes at range and can enter combat with any minion, ally or vampire alike.
Sculpt the Flesh
played in 9 decks,
typically 2-4 copies
A nice strike for free aggravated damage, the superior option can be useful against an ally or to slow down an opponent.
The Vozhd of Gravesend
played in 4 decks,
typically 1-2 copies
The sturdiest Vozhd, built to rush vampires: it prevents damage each round and can burn life to cancel the opposing strike, a nightmare in combat.
Revenant
played in 3 decks,
typically 1-3 copies
A cheap ghoul retainer granting +1 intercept, handy filler for the clan's blockers.