J Daughters of Cacophony

This list is compiled from statistics encompassing 30 years, as the clan has not scored enough wins in the last 5 years for relevant statistics otherwise.

The Daughters of Cacophony and their unique m discipline pack some nice surprises, especially on the political front. Two political archetypes features the clan: a pure Daughters Politics and Scout, a mix using Scout Youngwood.

Angela Preston

Angela Preston
played in 26 decks, typically 1-3 copies

At only 5 pool with superior R and M, she is even played in mono r decks. Her ability to unlock another vampire is nice too.

Delilah Monroe

Delilah Monroe
played in 21 decks, typically 1-2 copies

A budget group 2 Daughter with superior M plus a splash of r and f, a fine cheap body to round out the crypt.

Céleste, The Voice of a Secret

Céleste, The Voice of a Secret
played in 19 decks, typically 1-2 copies

At just 3 pool she is cheap filler with m and r, her conditional bleed bonus a nice extra when the table runs Toreador.

Gaël Pilet

Gaël Pilet
played in 18 decks, typically 1-2 copies

A capable 6-cap with superior FM alongside k and r, her intercept cap barely a drawback for a clan that rarely blocks.

Scout Youngwood

Scout Youngwood
played in 16 decks, typically 1-5 copies

A star of the clan, seen in many political decks, either as a star or as a sidekick. Dmitra Ilyanova is a good mate in all cases.

Yseult

Yseult
played in 16 decks, typically 2-3 copies

A common leader for Daughters crypts, her useful cycling ability combined with all clan disciplines at superior is well worth the price.

Paris Opera House

Paris Opera House
played in 25 decks, typically 1-2 copies

A bit pricey with its 2 pool cost, this permanent stealth location is still worth it given the archetypes played with the clan. The cheaper The Labyrinth and Opium Den are comparatively less valuable as their clan already has access to o.

The Missing Voice

The Missing Voice
played in 22 decks, typically 4-10 copies

A nice stealth modifier, it can be really helpful against multiple unlocked allies. Anyway, as no other discipline can really help the Daughters with stealth, this is useful.

Siren's Lure

Siren's Lure
played in 16 decks, typically 2-10 copies

A good way to get critical actions through. Combined with Virtuosa and The Missing Voice, it can build a good stealth - more of a « getting through » - module.

Shattering Crescendo

Shattering Crescendo
played in 15 decks, typically 6-24 copies

An unusual effect. The ability to bring damage to opponents' vampires with no combat is precious. Multiple copies are needed, but it is worth the trouble. Some decks even spam this card.

Command Performance

Command Performance
played in 15 decks, typically 1-2 copies

A permanent unlock option is very nice, and 2 pool is a bargain for such a bump in A&B.

Concert Tour

Concert Tour
played in 12 decks, typically 1-8 copies

A +1 stealth action that later burns to refuel a Daughter to full capacity — a handy way to keep an expensive singer topped up, the stealth helping push it through.